Standard format / Quick reference

Know the line.
Play it clean.

A field guide to the rules RideLine checks while you build. Use the official Fighter's Rules for card restrictions, special ride decks, and tournament rulings.

01 / Deck construction

Build a legal foundation.

Choose one nation and construct your deck using cards permitted for that nation in Standard.

50

Main deck cards

Exactly 50 cards, separate from your ride deck.

5

Ride deck cards

One unit each at grades 0–3, plus one ride deck crest.

16

Trigger cards

Counted across your main deck and ride deck combined.

Same card name

The normal maximum across the main deck and ride deck.

Ride deck / Default configuration

Five dedicated positions

G0G1G2G3Crest

Your grade 0 becomes your first vanguard. Before the fight, place the crest face up and the four unit cards face down, separate from the main deck.

Some named cards and collaborations use special ride-deck construction. Confirm those exceptions in the official rules.
Trigger limits

Exactly 16 in total

OverUp to 1
HealUp to 4
CriticalUp to 8
DrawUp to 8
FrontUp to 8

Trigger totals include trigger cards placed in the ride deck. Every card still follows card-name and restriction-list limits.

02 / Turn sequence

From stand to end.

The core rhythm of a normal turn, condensed for quick recall.

  1. 01

    Stand & draw

    Stand all of your rested units, then draw one card.

  2. 02

    Ride

    Ride from your hand, or discard a card to ride the next grade from your ride deck.

  3. 03

    Main phase

    Call rear-guards, play orders, and activate main-phase abilities.

  4. 04

    Battle phase

    Attack with your vanguard and rear-guards. Resolve drive checks, guards, and damage checks.

  5. 05

    End phase

    Resolve end-of-turn effects, clean up, and pass the turn.

Stay tournament-ready

Check the live restriction list.

Card restrictions and special construction rules change. The official Vanguard pages are the final authority for sanctioned play.

Deck construction & restrictionsOpen ↗Fighter's Rules & ride deckOpen ↗Comprehensive rules & Q&AOpen ↗